
Arc Raiders'da Kırık Anıt Nasıl Tamamlanır: Adım Adım Kılavuz

Broken Monument plays out as a quiet search through the south end of Dam Battlegrounds, though the Scrap Yard rarely stays quiet for long. The quest lists three missing objects, all placed within walking distance of one another, but the route threads between raider camps and ARC patrols. Every find must be extracted in the same run, which turns a simple sweep into a tense circuit. Safe pockets ease the pressure, though none of the item locations demand elaborate detours.
Broken Monument Step-by-Step Walkthrough
The Scrap Yard occupies the southern stretch of Dam Battlegrounds. Entering through the vehicle piles in the south triggers the first objective and puts you within meters of the First Wave Compass. It rests inside a yellow-marked box between two rows of ruined trucks near the large spherical tank. From there, the path north bends past a pair of horizontal metal cylinders. The First Wave videotape lies in a similar box on the ground beside the first cylinder. The final object, First Wave Rations, sits in a gutted Raider trailer farther north. Its box leans against the left wall inside the open shell. Each pickup requires a brief search action and a manual grab. With all three in hand, move northwest toward the Water Treatment Elevator and extract.
Broken Monument main steps:

Walk into the southern entrance of the Scrap Yard to trigger the opening objective.

Head to the ruined vehicles near the spherical tank and take the First Wave Compass from the box between them.

Follow the right-hand path north to the two large cylinders and pick up the First Wave Videotape.

Continue north to the old Raider trailer and collect the First Wave Rations from the box inside.

Leave the Scrap Yard and extract at the Water Treatment Elevator.

Deliver all three items to Tian Wen in Speranza.

Extraction completes the quest and unlocks a compact reward set. Tian Wen hands over an Arpeggio I assault rifle, a Compensator II modification that reduces per-shot dispersion, and a stack of medium ammo. The combination creates a stable mid-tier rifle that handles well in tight fights around Dam Battlegrounds and Blue Gate.

Arc Raiders Beginner Tips
Weapon crates in Blue Gate appear in a handful of fixed positions, all of which attract trouble fast. Town Hall hides a crate behind a locked door, while the Space Travel building in the yellow zone and the Research building in the red zone offer open spawns with heavy ARC presence. Alley entrances near Town Hall provide extra chances, though raiders pass through often enough to keep the area volatile.
Standard cases still turn up dependable guns and mods, but the locked interiors remain the most reliable sources for high-tier rewards. Rare stashes appear in sealed rooms or tucked corners of major POIs, while mixed containers drop after clearing ARC pressure. Early arrival improves the odds in all cases, since other players sweep these spots as part of their usual routes.
Keys sustain the entire loop. Blue Gate Communication Tower Key opens the room beneath Pilgrim’s Peak. Blue Gate Cellar Key unlocks a door near Ruined Homestead and Olive Grove. Blue Gate Confiscation Key grants access to a guarded yellow-marked storage zone. Blue Gate Village Key leads into a northern sector with strong resource density. Keys disappear after a single use, so marking each door helps you return prepared. Their stashes rarely disappoint, offering rare weapons, blueprints, electronics, and components that lift a loadout well beyond early-run drops.

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